package platformer.view.sprites.states;

public class WalkingLeftUp extends AnimationState{
	public WalkingLeftUp() {
		super( 6, 1, 6 );
	}
	
	@Override
	public AnimationState getIdle() {
		return new IdleRightUp();		
	}
	
	@Override
	public boolean flipHorizontal() {return true;}
}

class IdleLeftUp extends AnimationState {
	public IdleLeftUp() {
		super( 1, 0, 1 );
	}
	
	@Override
	public boolean flipHorizontal() {return true;}
}

